So You Want to Be a Game Master (544 Pages)
A detailed, practical guide for aspiring and experienced game masters. Justin Alexander, a multi-award-winning game designer and the mind behind The Alexandrian, guides you step by step through:
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Planning and conducting various adventure structures (Dungeon, Heist, Puzzle, Hex/City campaigns)
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Strategies for designing dungeons, epic battles, and engaging roleplay encounters as a team
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Map templates, maps, and ready-to-use tips – with the goal of being ready to play after the first chapter
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Tools like the "3 Clue Rule" and situational instead of linear plot guidance, enriched with examples from D&D and Pathfinder
The book is a USA TODAY bestseller, was nominated for the ENNIE Award, and receives high praise from luminaries like Monte Cook and Matthew Colville.
With 544 pages, a must-have guide for game masters with adventure structures, maps & practical GM rules.