Root - The Roleplaying Game: Clearing Book
Every clearing in the Woodland tells its own story. Behind the walls of fortified settlements, in deep swamps, or on the borders of war, conflicts wait to be resolved—and this is exactly where the vagabonds come into play.
The Clearing Book expands Root - The Roleplaying Game with four fully developed clearings that work both as standalone adventures and as building blocks for a larger campaign. Each clearing offers unique inhabitants, exciting conflicts, distinctive locations, and special rules, allowing game masters to jump straight into the adventure without lengthy preparation.
Whether you support the resistance in a remote outpost, prevent a smoldering uprising, or influence the fate of an entire settlement, your decisions will leave a lasting mark on the Woodland.
Product Details
- Official supplement for Root - The Roleplaying Game
- Includes four fully developed clearings
- Ideal for one-shots or as part of an ongoing campaign
- With unique conflicts, important NPCs, distinctive locations, and special rules
- Perfect support for game masters who want to enrich the Woodland with new adventures
Contents
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Hookfoot Bog - A swampy marsh whose inhabitants must face the consequences of conquest by the Marquise.
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Broadpaw's Battle - A clearing caught between tradition and war that must decide which faction it will give its loyalty to.
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Evilwick - A fortified outpost on the edge of the Woodland and an ideal base for the Woodland Alliance.
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Coldclaw Mine - One of the most valuable mines in the Woodland, where hunger, discontent, and a looming uprising threaten the peace.
Each of the four clearings includes:
- Detailed background information
- Important residents including game stats
- Special locations and interesting settings
- Individual conflicts and adventure hooks
- Custom special rules for varied game sessions