Myranor 5E - Adventures in Koromanthia
A fallen empire. Four adventures. A campaign that can only become epic.
Koromanthia was once a Horasiat of great grandeur - today it is a torn land between jungle, steppe, and sea, where civilization and anarchy are in constant conflict. Exactly the right place for heroes who want to prove themselves.
Adventures in Koromanthia brings together four standalone scenarios that can be seamlessly combined into a full introductory campaign - from level 1 to 6, from the first encounter to the epic finale.
The four adventures:
- The Search for Maadaluni (Level 1–3) A journey by submersible beneath the waves of the Sea of Floating Islands - into a city that no outsider has ever been allowed to enter. By Jochen Willmann.
- The Cattle Drive (Level 2–4) Across Koromanthia, through inhospitable land full of dangers. A task that sounds simple and isn't. By Dominik “Jocke" Bogedali.
- The Wedding (Level 3–5) Who is supposed to marry whom is a secret. The answer lies in Krynion - a city where there are no laws, but many interests. By Stefan Tomaschitz.
- The Caves of Khorr (Level 4–6) Deep in the caves, a story from ancient days lies sleeping - full of blood and darkness. Now it wants to come back into the light. And it demands sacrifices. By Isa Jenneßen.
Who is this volume for?
- For groups just beginning in the Myranor setting and looking for a structured, atmospheric introduction.
- For game masters who want to have four fully developed scenarios in hand - usable individually or as a connected campaign.
- For everyone who already knows Myranor and wants to explore a new location with its own character.
| Language |
German |
| Format |
Hardcover |
| Pages |
56 |
| System |
5E-compatible |