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description
"Dune: Adventures in the Imperium - The Roleplaying Game - Core Rulebook (EN Edition)"
With this rulebook, you immerse yourself in the masterful science fiction worlds of Frank Herbert. Become part of the Dune universe and take on the role of an elite agent of a noble house. Whether Mentats, Swordmasters, Spies, Bene Gesserit Sisters, cunning advisors, or fierce Fremen - all unite under your banner. Here too, the rule applies: He who controls the spice controls the universe.
The "Dune: Adventures in the Imperium" rulebook contains:
- Everything you need to create your own intrigues and adventures on the sand dunes of Arrakis as an agent of a powerful noble house - A brand new version of the 2D20 system, specially adapted for Dune - A comprehensive overview of the Imperium, its society, factions, history, technology, culture, beliefs, and more - Guidelines for beginners and experienced game masters on how to play adventures and campaigns full of intrigue and adventure for the elite agents of a noble house in Dune - Rules for creating your own noble house, from small to large houses, with detailed information on assets, specialties, and agendas - Systems that allow you to play as an architect, where you become the puppeteer and move agents according to your plans to serve your house - An introductory adventure that quickly introduces you and your fellow players to the Byzantine intrigues of the Imperium on Arrakis
Not a children's toy
WARNING! Not suitable for children under 36 months due to small parts that may be swallowed.