DIE - The Roleplaying Game Core Rulebook
Sometimes everything begins with just a game.
A table. A few people. A roll of the dice.
And suddenly, there is no turning back.
In DIE - The Roleplaying Game, you do not step into the role of a classic hero, but instead play people from the real world, with all their flaws, longings, and abysses. People who gather for a game... and become trapped in a strange, magical world.
Between Reality and Fantasy
The characters are not untouchable adventurers; they are vulnerable, contradictory, and deeply human.
And that is exactly what makes every decision meaningful.
- What are you willing to give up to return home?
- And what if this new world gives you exactly what you have always been missing?
DIE asks no easy questions and gives even fewer easy answers.
Your World of Obsessions and Dreams
The core rulebook gives you all the tools you need to create a world of your very own together with your group:
- Inspired by the desires, fears, and obsessions of the characters
- Tailor-made for your story
- Dynamic, personal, and intense
Each campaign thus becomes a unique reflection of the players themselves.
Narrative, Intense, Different
DIE is not a classic fantasy roleplaying game.
It is a game about choices, identity, and consequences.
- Focus on storytelling and character development
- Moral dilemmas instead of clear good-versus-evil structures
- Emotional, often dark themes
Perfect for groups looking for more than just the next adventure.
| Language |
German |
| Author |
Kieron Gillen & Stephanie Hans |
| Format |
Hardcover |
| Pages |
408 |