Daggerheart Class Packs - All 9 Classes at a Glance
Your character. Your story. Everything in one box.
The Daggerheart Class Packs are the perfect starter product for anyone who wants to experience Critical Role’s new TTRPG system right away and in full, without having to spend ages searching through rulebooks. Each Class Pack contains everything you need to play your character from level 1 to level 10: class, ancestry, community, and subclass cards, as well as all domain cards for the respective class.
Whether you’re a newcomer who wants to get to the table quickly, an experienced player looking to build your own card collection, or a game master who wants to let your players take their cards home – with the Class Packs, you’ll be fully equipped.
What’s included in every Class Pack
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76 cards - everything needed for levels 1-10
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2 subclasses for individual specialization
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Domain cards for spells, abilities, and more
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Ancestry & community cards for your character’s background and identity
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QR code for digital access to an excerpt from the rulebook, character sheets, guides, and quickstart resources
All available classes
Bard - Step into the spotlight
Domains: Grace (Charisma) & Codex (Magical Knowledge)
As a Bard, you thrive on words, music, and perfect timing. You charm crowds, weave magic through melodies, and turn the tide in battle with a single performance. Your strength lies in presence, knowledge, and knowing exactly what to say and when.
Druid - Step into the wilderness and let your power take form
Domains: Sage (Nature) & Arcana (Instinct Magic)
As a Druid, you call upon instinct, transformation, and the living world for aid. Transform into animals, channel raw magic, or be the force that keeps your group standing. Every decision feels powerful, reactive, and alive - just like nature itself.
Guardian - Stand your ground, protect your group, strike at the right moment
Domains: Valor (Protection) & Blade (Weapon Mastery)
As a Guardian, you are both protector and master of arms. You hold the line and turn the tide in every confrontation, whether through unwavering defense or decisive counterattack. Your path belongs to you alone.
Ranger - Go into the wilds. Track your prey. And become something greater
Domains: Bone (Tactics & Body) & Sage (Nature)
As a Ranger, you embody instinct and precision. With animal allies and a perfect balance between body and nature, you hunt, survive, and strike at the most opportune moment. Tactical skill meets natural power.
Rogue - Move with cunning, strike with purpose, act with care
Domains: Midnight (Shadow & Mystery) & Grace (Charisma)
As a Rogue, you move along the narrow line between shadow and spotlight. You outwit, persuade, and outshine anyone who stands in your way—whether through hidden truths or confident presence. Your presence is controlled and precise.
Seraph - Swear the oath. Master the power. Ascend to a higher state of being.
Domains: Splendor (Life) & Valor (Protection)
As a Seraph, you channel divine power to protect and strengthen your allies. Whether you fight on the ground with incredible power or descend from the clouds, every decision shapes your story at the table.
Sorcerer - Don’t just channel magic—become it.
Domains: Arcana (Instinctive Magic) & Midnight (Shadow & Mystery)
As a Sorcerer, you do not study power—you ARE power. Shape spells that are beautifully uncontrolled and unpredictable. Whether you shine brightly or remain invisible, every choice determines how your magic takes shape within you.
Warrior - Every decision counts when you go into battle.
Domains: Blade (Weapon Mastery) & Bone (Tactics & Body)
As a Warrior, you stand on the front line, use the enemy’s strength against them, and strike with unstoppable force. This class is made for precision, power, and superiority in every moment of combat.
Wizard - True power is only waiting to be learned or unleashed.
Domains: Codex (Magical Knowledge) & Splendor (Life)
As a Wizard, you shape the world through knowledge and willpower. You weave spells, steer fate, and decide whether your magic creates – or destroys. From your first spell to the height of your power.
Ideal for…
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Beginners - Quick start without the complete rulebook
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Gaming groups - Each player gets their own deck
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Game masters - Keep cards in good condition by giving players their own sets
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Fans - Complete card collection for every class
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All-Bard parties - Because there is no better party